Skip to main content

FullBodyBoneName

Enum representing the names of bones in a full-body avatar skeletal structure.

TypeNameInterface Description
EnumHead

EnumLeftFoot

EnumLeftForeArm

EnumLeftHand

EnumLeftShin

EnumLeftShoulder

EnumLeftThigh

EnumLeftUpperArm

EnumNeck

EnumPelvis

EnumRightFoot

EnumRightForeArm

EnumRightHand

EnumRightShin

EnumRightShoulder

EnumRightThigh

EnumRightUpperArm

EnumSpine1

EnumSpine2

EnumSpine3

Examples​

let value = APJS.FullBodyBoneName.Head;

LeftFoot​

let value = APJS.FullBodyBoneName.LeftFoot;

LeftForeArm​

let value = APJS.FullBodyBoneName.LeftForeArm;

LeftHand​

let value = APJS.FullBodyBoneName.LeftHand;

LeftShin​

let value = APJS.FullBodyBoneName.LeftShin;

LeftShoulder​

let value = APJS.FullBodyBoneName.LeftShoulder;

LeftThigh​

let value = APJS.FullBodyBoneName.LeftThigh;

LeftUpperArm​

let value = APJS.FullBodyBoneName.LeftUpperArm;

Neck​

let value = APJS.FullBodyBoneName.Neck;

Pelvis​

let value = APJS.FullBodyBoneName.Pelvis;

RightFoot​

let value = APJS.FullBodyBoneName.RightFoot;

RightForeArm​

let value = APJS.FullBodyBoneName.RightForeArm;

RightHand​

let value = APJS.FullBodyBoneName.RightHand;

RightShin​

let value = APJS.FullBodyBoneName.RightShin;

RightShoulder​

let value = APJS.FullBodyBoneName.RightShoulder;

RightThigh​

let value = APJS.FullBodyBoneName.RightThigh;

RightUpperArm​

let value = APJS.FullBodyBoneName.RightUpperArm;

Spine1​

let value = APJS.FullBodyBoneName.Spine1;

Spine2​

let value = APJS.FullBodyBoneName.Spine2;

Spine3​

let value = APJS.FullBodyBoneName.Spine3;

Use Case​

@component()
export class NewBehaviourScript extends APJS.BasicScriptComponent {
onStart() {
// TODO: instantiate / use FullBodyBoneName here
}
onUpdate(deltaTime: number) {
}
}
Copyright © 2026 TikTok. All rights reserved.
About TikTokHelp CenterCareersContactLegalTerms of ServicePrivacy PolicyCookies