Interpolate

The Interpolate node processes three vertex information, and the output is the directly interpolated result, which does not need to be processed pixel by pixel in the fragment shader. Float, Vec2, Vec3, and Vec4 are supported.
Inputs
| Name | Description |
|---|---|
| Vertex Data | Data to send from the vertex shader |
Outputs
| Name | Description |
|---|---|
| Fragment Data | Interpolated data the pixel shader will use |