Collision Event

Detects collision events between Rigid Body components and outputs relevant information through the Collision Info node.
Input
| Name | Data Type | Description |
|---|---|---|
| Start | Exec | Start ray cast. |
| Collider Component | Component | The object to track for collision events. |
| Event Type | String | Trigger Next depending on the event type. |
Output
| Name | Data Type | Description |
|---|---|---|
| Next | Exec | Execute the next node. |
| Collision Info Array | Array<T> | The information passed on to the Collision Info node, such as contact points, relative velocity, and impulse. |