Spot Light
Spot Light emits cone-shaped light from a single point, like a flashlight or spotlight. This light fades as it gets farther from the source. Use this to highlight an object or simulate a beam of light from a window.

Add a Spot Light Component
Add a Spot Light component by clicking + Add Component > Scene > Spot Light in the Inspector panel.
Properties
| Property | Description |
|---|---|
| Intensity | The brightness of the light source. |
| Color | The color of the light. |
| Attenuation Range | The range of the light cone which informs the fall off. |
| Inner Angle | The angle of the inner attenuation which informs the beginning of the light spot. |
| Outer Angle | The angle of the outer attenuation which informs how far out the edge of the spot light will extend towards. |
| Layers | Select the layer or layers you want to apply the light to. |
note
A maximum of two Spot Lights can be added to the scene.